Overview
Cobblemon Pokédex Entry
Voltorb #0100
Voltorb is extremely sensitive—it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.
Electric
Base Stats
Battle profile
Spawning
Where does Voltorb spawn in Cobblemon?
3 spawn options
Spawning Details
Context:
Bucket: Common
Level: 8-33
Preset: natural
Preset: urban
Requirements
Biomes
Will spawn in biomes:
#cobblemon:is_overworld
Moves
Voltorb's Cobblemon Moveset
Switch between learn methods to browse level-up, TM, egg, and tutor moves.
| Level | Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Charge | Electric |
Status |
0 | 100 | 20 |
| 1 | Tackle | Normal |
Physical |
40 | 100 | 35 |
| 1 | Sonic Boom | Normal |
Special |
0 | 90 | 20 |
| 4 | Thunder Shock | Electric |
Special |
40 | 100 | 30 |
| 6 | Eerie Impulse | Electric |
Status |
0 | 100 | 15 |
| 9 | Spark | Electric |
Physical |
65 | 100 | 20 |
| 11 | Rollout | Rock |
Physical |
30 | 90 | 20 |
| 13 | Screech | Normal |
Status |
0 | 85 | 40 |
| 16 | Charge Beam | Electric |
Special |
50 | 90 | 10 |
| 20 | Swift | Normal |
Special |
60 | 100 | 20 |
| 22 | Electro Ball | Electric |
Special |
0 | 100 | 10 |
| 26 | Self-Destruct | Normal |
Physical |
200 | 100 | 5 |
| 29 | Light Screen | Psychic |
Status |
0 | 100 | 30 |
| 34 | Magnet Rise | Electric |
Status |
0 | 100 | 10 |
| 37 | Discharge | Electric |
Special |
80 | 100 | 15 |
| 41 | Explosion | Normal |
Physical |
250 | 100 | 5 |
| 46 | Gyro Ball | Steel |
Physical |
0 | 100 | 5 |
| 50 | Mirror Coat | Psychic |
Special |
0 | 100 | 20 |
| Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|
| Agility | Psychic |
Status |
0 | 100 | 30 |
| Assurance | Dark |
Physical |
60 | 100 | 10 |
| Charge | Electric |
Status |
0 | 100 | 20 |
| Charge Beam | Electric |
Special |
50 | 90 | 10 |
| Double-Edge | Normal |
Physical |
120 | 100 | 15 |
| Eerie Impulse | Electric |
Status |
0 | 100 | 15 |
| Electric Terrain | Electric |
Status |
0 | 100 | 10 |
| Electro Ball | Electric |
Special |
0 | 100 | 10 |
| Electroweb | Electric |
Special |
55 | 95 | 15 |
| Endure | Normal |
Status |
0 | 100 | 10 |
| Explosion | Normal |
Physical |
250 | 100 | 5 |
| Facade | Normal |
Physical |
70 | 100 | 20 |
| Flash | Normal |
Status |
0 | 100 | 20 |
| Foul Play | Dark |
Physical |
95 | 100 | 15 |
| Gyro Ball | Steel |
Physical |
0 | 100 | 5 |
| Headbutt | Normal |
Physical |
70 | 100 | 15 |
| Helping Hand | Normal |
Status |
0 | 100 | 20 |
| Light Screen | Psychic |
Status |
0 | 100 | 30 |
| Magic Coat | Psychic |
Status |
0 | 100 | 15 |
| Magnet Rise | Electric |
Status |
0 | 100 | 10 |
| Metal Sound | Steel |
Status |
0 | 85 | 40 |
| Protect | Normal |
Status |
0 | 100 | 10 |
| Rain Dance | Water |
Status |
0 | 100 | 5 |
| Recycle | Normal |
Status |
0 | 100 | 10 |
| Rest | Psychic |
Status |
0 | 100 | 5 |
| Rising Voltage | Electric |
Special |
70 | 100 | 20 |
| Rollout | Rock |
Physical |
30 | 90 | 20 |
| Screech | Normal |
Status |
0 | 85 | 40 |
| Self-Destruct | Normal |
Physical |
200 | 100 | 5 |
| Shock Wave | Electric |
Special |
60 | 100 | 20 |
| Signal Beam | Bug |
Special |
75 | 100 | 15 |
| Sleep Talk | Normal |
Status |
0 | 100 | 10 |
| Steel Roller | Steel |
Physical |
130 | 100 | 5 |
| Substitute | Normal |
Status |
0 | 100 | 10 |
| Sucker Punch | Dark |
Physical |
70 | 100 | 5 |
| Swift | Normal |
Special |
60 | 100 | 20 |
| Take Down | Normal |
Physical |
90 | 85 | 20 |
| Taunt | Dark |
Status |
0 | 100 | 20 |
| Tera Blast | Normal |
Special |
80 | 100 | 10 |
| Thief | Dark |
Physical |
60 | 100 | 25 |
| Thunder | Electric |
Special |
110 | 70 | 10 |
| Thunderbolt | Electric |
Special |
90 | 100 | 15 |
| Thunder Wave | Electric |
Status |
0 | 90 | 20 |
| Torment | Dark |
Status |
0 | 100 | 15 |
| Volt Switch | Electric |
Special |
70 | 100 | 20 |
| Wild Charge | Electric |
Physical |
90 | 100 | 15 |
| Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|
| Metal Sound | Steel |
Status |
0 | 85 | 40 |
| Recycle | Normal |
Status |
0 | 100 | 10 |
| Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|
| Charge Beam | Electric |
Special |
50 | 90 | 10 |
| Electroweb | Electric |
Special |
55 | 95 | 15 |
| Foul Play | Dark |
Physical |
95 | 100 | 15 |
| Helping Hand | Normal |
Status |
0 | 100 | 20 |
| Magic Coat | Psychic |
Status |
0 | 100 | 15 |
| Magnet Rise | Electric |
Status |
0 | 100 | 10 |
| Recycle | Normal |
Status |
0 | 100 | 10 |
| Rest | Psychic |
Status |
0 | 100 | 5 |
| Rising Voltage | Electric |
Special |
70 | 100 | 20 |
| Rollout | Rock |
Physical |
30 | 90 | 20 |
| Shock Wave | Electric |
Special |
60 | 100 | 20 |
| Signal Beam | Bug |
Special |
75 | 100 | 15 |
| Sleep Talk | Normal |
Status |
0 | 100 | 10 |
| Steel Roller | Steel |
Physical |
130 | 100 | 5 |
| Sucker Punch | Dark |
Physical |
70 | 100 | 5 |
| Swift | Normal |
Special |
60 | 100 | 20 |
| Thunderbolt | Electric |
Special |
90 | 100 | 15 |
| Wild Charge | Electric |
Physical |
90 | 100 | 15 |
