Steel
Abilities
Plus
Minus
Clear body
EV Yield
Defence 3
Dropped Items
Raw Iron
Chance: 100%
Quantity: 0-3
Base Stats
How to ride Klinklang in Cobblemon
Seats: 1 player
Klinklang can be ridden in Cobblemon 1.7. Use the riding stats below to see how it performs as a mount on different terrain types.
Air mount
Hovers in the air like a UFO. Flight controlled like Minecraft Creative Flying. Moves very slowly, and cannot fly above their maximum height determined by jump height stat without using stamina.
Where does Klinklang spawn in Cobblemon?
Klinklang spawns in 3 ways in Cobblemon. Use the buttons below to see the details for each
Spawning Details
Context:
Bucket: Common
Level: 49-52
Preset: natural
Requirements
Will Spawn in Biomes:
#cobblemon:is_overworld
Won't Spawn in Biomes:
#cobblemon:is_deep_dark
| Level | Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Vise Grip |
Normal |
Physical |
55 | 100 | 30 |
| 1 | Charge |
Electric |
Status |
0 | 100 | 20 |
| 1 | Thunder Shock |
Electric |
Special |
40 | 100 | 30 |
| 1 | Bind |
Normal |
Physical |
15 | 85 | 20 |
| 1 | Mirror Shot |
Steel |
Special |
65 | 85 | 10 |
| 1 | Magnetic Flux |
Electric |
Status |
0 | 100 | 20 |
| 1 | Gear Up |
Steel |
Status |
0 | 100 | 20 |
| 12 | Charge Beam |
Electric |
Special |
50 | 90 | 10 |
| 16 | Metal Sound |
Steel |
Status |
0 | 85 | 40 |
| 20 | Autotomize |
Steel |
Status |
0 | 100 | 15 |
| 24 | Discharge |
Electric |
Special |
80 | 100 | 15 |
| 28 | Screech |
Normal |
Status |
0 | 85 | 40 |
| 32 | Gear Grind |
Steel |
Physical |
50 | 85 | 15 |
| 36 | Lock-On |
Normal |
Status |
0 | 100 | 5 |
| 42 | Shift Gear |
Steel |
Status |
0 | 100 | 10 |
| 48 | Zap Cannon |
Electric |
Special |
120 | 50 | 5 |
| 56 | Hyper Beam |
Normal |
Special |
150 | 90 | 5 |
| 64 | Electric Terrain |
Electric |
Status |
0 | 100 | 10 |
| Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|
| Ally Switch |
Psychic |
Status |
0 | 100 | 15 |
| Assurance |
Dark |
Physical |
60 | 100 | 10 |
| Bind |
Normal |
Physical |
15 | 85 | 20 |
| Charge |
Electric |
Status |
0 | 100 | 20 |
| Charge Beam |
Electric |
Special |
50 | 90 | 10 |
| Electric Terrain |
Electric |
Status |
0 | 100 | 10 |
| Endure |
Normal |
Status |
0 | 100 | 10 |
| Facade |
Normal |
Physical |
70 | 100 | 20 |
| Flash Cannon |
Steel |
Special |
80 | 100 | 10 |
| Giga Impact |
Normal |
Physical |
150 | 90 | 5 |
| Gravity |
Psychic |
Status |
0 | 100 | 5 |
| Hyper Beam |
Normal |
Special |
150 | 90 | 5 |
| Iron Defense |
Steel |
Status |
0 | 100 | 15 |
| Magic Coat |
Psychic |
Status |
0 | 100 | 15 |
| Magnet Rise |
Electric |
Status |
0 | 100 | 10 |
| Metal Sound |
Steel |
Status |
0 | 85 | 40 |
| Power Gem |
Rock |
Special |
80 | 100 | 20 |
| Protect |
Normal |
Status |
0 | 100 | 10 |
| Recycle |
Normal |
Status |
0 | 100 | 10 |
| Rest |
Psychic |
Status |
0 | 100 | 5 |
| Rising Voltage |
Electric |
Special |
70 | 100 | 20 |
| Rock Polish |
Rock |
Status |
0 | 100 | 20 |
| Rock Smash |
Fighting |
Physical |
40 | 100 | 15 |
| Sandstorm |
Rock |
Status |
0 | 100 | 10 |
| Screech |
Normal |
Status |
0 | 85 | 40 |
| Shock Wave |
Electric |
Special |
60 | 100 | 20 |
| Signal Beam |
Bug |
Special |
75 | 100 | 15 |
| Sleep Talk |
Normal |
Status |
0 | 100 | 10 |
| Steel Beam |
Steel |
Special |
140 | 95 | 5 |
| Steel Roller |
Steel |
Physical |
130 | 100 | 5 |
| Substitute |
Normal |
Status |
0 | 100 | 10 |
| Telekinesis |
Psychic |
Status |
0 | 100 | 15 |
| Tera Blast |
Normal |
Special |
80 | 100 | 10 |
| Thunder |
Electric |
Special |
110 | 70 | 10 |
| Thunderbolt |
Electric |
Special |
90 | 100 | 15 |
| Thunder Wave |
Electric |
Status |
0 | 90 | 20 |
| Trick Room |
Psychic |
Status |
0 | 100 | 5 |
| Uproar |
Normal |
Special |
90 | 100 | 10 |
| Volt Switch |
Electric |
Special |
70 | 100 | 20 |
| Wild Charge |
Electric |
Physical |
90 | 100 | 15 |
| Move | Type | Category | Base Power | Accuracy | PP |
|---|
| Move | Type | Category | Base Power | Accuracy | PP |
|---|---|---|---|---|---|
| Ally Switch |
Psychic |
Status |
0 | 100 | 15 |
| Bind |
Normal |
Physical |
15 | 85 | 20 |
| Charge Beam |
Electric |
Special |
50 | 90 | 10 |
| Flash Cannon |
Steel |
Special |
80 | 100 | 10 |
| Giga Impact |
Normal |
Physical |
150 | 90 | 5 |
| Gravity |
Psychic |
Status |
0 | 100 | 5 |
| Hyper Beam |
Normal |
Special |
150 | 90 | 5 |
| Iron Defense |
Steel |
Status |
0 | 100 | 15 |
| Magic Coat |
Psychic |
Status |
0 | 100 | 15 |
| Magnet Rise |
Electric |
Status |
0 | 100 | 10 |
| Recycle |
Normal |
Status |
0 | 100 | 10 |
| Rest |
Psychic |
Status |
0 | 100 | 5 |
| Rising Voltage |
Electric |
Special |
70 | 100 | 20 |
| Rock Smash |
Fighting |
Physical |
40 | 100 | 15 |
| Shock Wave |
Electric |
Special |
60 | 100 | 20 |
| Signal Beam |
Bug |
Special |
75 | 100 | 15 |
| Sleep Talk |
Normal |
Status |
0 | 100 | 10 |
| Steel Beam |
Steel |
Special |
140 | 95 | 5 |
| Steel Roller |
Steel |
Physical |
130 | 100 | 5 |
| Telekinesis |
Psychic |
Status |
0 | 100 | 15 |
| Thunderbolt |
Electric |
Special |
90 | 100 | 15 |
| Uproar |
Normal |
Special |
90 | 100 | 10 |
| Wild Charge |
Electric |
Physical |
90 | 100 | 15 |
